Campaign of the Month: September 2018
Shadows of the Rift
Vesoth
One of several cities that lie on the southernmost islands of The Jirran Freeholds.
Colors
A black kingfisher on a white field.
Stat Block
CN Large Town
Corruption +0
Crime -1
Economy +1
Law -1
Lore +0
Society +2
Qualities: Broad Minded, Defiant, Strategic Location
Danger: 5
Government: Autocracy (Hold Lord)
Population: 4950 (10% Elf/Half-Elf, 8% Halfling, 8% Dwarf, 2% Half-Orc)
Notable NPCs:
- Fareed Asare (Hold Lord)
- Diwani Brightblade (Constable)
Base Value: 1960 gp
Purchase Limit: 7500 gp
Spellcasting: 5th
Minor: 3d4; Medium: 2d4; Major: 1d4
Taxes and Tariffs
Gate Tax | None |
Duties | 2% on all imports for sale |
Harbor Tax | 5 gp per day |
Property Tax | 2% annually |
Money Changing
Coin of all mintings are good in Vesoth. Money is freely exchanged here.
Government
The city of Vesoth is ruled by the Hold Lord, who is elected every 5 years by the registered “holders” of the city. A registered “holder” must sign a document testifying that they have lived or own property within Vesoth for at least 1 year previous. The document is co-signed by another holder. A one-time fee of 5 gp is then paid to be put on the rolls.
The Hold Lord appoints all of the major positions in the city save those of the clergy.
The Treasurer presides over the city’s bureaucracy. This bureaucracy is devoted primarily to the maintenance of the city treasury and the collection of taxes. The Treasurer is also the keeper of all the city’s records.
The High Magistrate presides over the city’s court system. He appoints lesser magistrates for each of the city’s districts.
The Watch Lord presides over the city’s militia, including the Harbor Watch.
The Constable maintains order and is responsible for the local enforcement of the law.
The Harbormaster collects duties and fees from ships for the Treasurer.
Points of Interest
Vesoth is has a decent-sized temple to Azunapath. Other than that, the folk in Vesoth are not particularly religious—though others are certainly welcome to be.
Food and Lodging
Inns
The Warrior and Tankard: A modest inn that caters to travelers of all sorts.
The Blind Wench: A mean inn in the river district catering to rough folk of all races.
The Hero’s Cellar: A comfortable inn near the market district. The common room is in the cellar.
The Scoundrel and Shield: A modest inn in the city’s mercantile district.
The Wolf and Cat: Small inn near the city’s northern gate that caters to travelers.
The Azure Flagon: Fancy inn near the city’s center.
Warrior and Tankard | Blind Wench | Hero’s Cellar | Scoundrel and Shield | Wolf and Cat | Azure Flagon | |
Common Room | 2 sp | 1 sp | — | 2 sp | 2 sp | — |
Room (Private) | 2 gp | 1 gp | 2 gp | 2 gp | 2 gp | 3 gp |
Suite (small) | 4 gp | 3 gp | 4 gp | 4 gp | 4 gp | 5 gp |
Suite (Luxury) | 20 gp | — | — | — | — | 25 gp |
Meal (poor) | 3 cp | 2 cp | 3 cp | 3 cp | 3 cp | 5 cp |
Meal (common) | 1 sp | 5 cp | 1 sp | 1 sp | 1 sp | 2 sp |
Meal (good) | 2 sp | 1 sp | 2 sp | 2 sp | 2 sp | 3 sp |
Banquet (per person) | — | — | 10 gp | — | — | 12 gp |
Bath (cold) | 2 cp | 1 cp | 2 cp | 2 cp | 2 cp | 2 cp |
Bath (hot) | 6 cp | 3 cp | 6 cp | 6 cp | 6 cp | 6 cp |
Stabling | 5 sp | — | 6 sp | 5 sp | 5 sp | 6 sp |
Laundry (4 articles) | — | — | 1 sp | — | 1 sp | 2 sp |
Mending (per article) | — | — | 3 cp | — | 3 cp | 4cp |
Strongbox (per night) | 2 sp | — | 2 sp | 2 sp | 2 sp | 3 sp |
Companion | — | 5 sp | — | — | 5 gp | — |
Ale (mug) | 4 cp | 3 cp | 4 cp | 4 cp | 4 cp | 5 cp |
Ale (gallon) | 2 sp | 1 sp | 2 sp | 2 sp | 2 sp | 3 sp |
Wine (common/pitcher) | 2 sp | 1 sp | 2 sp | 2 sp | 2 sp | 3 sp |
Wine (fine/bottle) | 10 gp | — | 10 gp | — | 10 gp | 12 gp |
Liquor/Tonics (cup) | 1 sp | 5 cp | 1 sp | 1 sp | 1 sp | 2 sp |
Taverns
The Sleepy Hound: A modest tavern near the city’s militia barracks, frequented by soldiers. “Davril” is the hound-mascot.
The Swamp Witch’s Revenge: A dive bar that caters mostly to scum and to half-breeds. Specializes in eel dishes.
The Silver Unicorn: A modest tavern near the city’s western gates.
The Onyx Goblet: A modest bar that caters to the city center. Run by a retired adventurer.
Halim’s: A small, common bar near docks.
The Knave of Cups: A well-to-do establishment near the city center.
Sleepy Hound | Swamp Witch’s Revenge | Silver Unicorn | Onyx Goblet | Halim’s | Knave of Cups | |
Companion | — | 1 gp | — | — | — | — |
Ale (mug) | 4 cp | 3 cp | 4 cp | 4 cp | 4 cp | 5 cp |
Ale (gallon) | 2 sp | 1 sp | 2 sp | 2 sp | 2 sp | 3 sp |
Wine (common/pitcher) | 2 sp | 1 sp | 2 sp | 2 sp | 2 sp | 3 sp |
Wine (fine/bottle) | 10 gp | — | 10 gp | — | 10 gp | 12 gp |
Liquor/Tonics (cup) | 1 sp | 5 cp | 1 sp | 1 sp | 1 sp | 2 sp |
Meal (poor) | 3 cp | 2 cp | 3 cp | 3 cp | 3 cp | 5 cp |
Meal (common) | 1 sp | 5 cp | 1 sp | 1 sp | 1 sp | 2 sp |
Meal (good) | 2 sp | 1 sp | 2 sp | 2 sp | 2 sp | 3 sp |
Banquet (per person) | — | — | 10 gp | — | — | 12 gp |