The capital city of Borael lies to the far south of the country, near the border with Yulania where the Hadurk River and the Inavina River meet.

The city is named for a great obsidian gate that was gifted to the city by the nation of Hadurk-Sur.


Black Gate on White

Stat Block

N Large City

Corruption +
Crime +
Economy +2
Law +
Lore +4
Society -1

Qualities: Academic, Racially Intolerant (Southrons), Rumor-mongering citizens, Strategic Location, Tourist Attraction
Danger: +10
Government: Autocracy (Lord Mayor)
Population: 20,000 (10% Elf/Half-Elf, 10% Halfling, 6% Dwarf, 4% Half-Orc)
Notable NPCs:

  • Lady Breya Marat, Baroness of Ebongate
  • Lady Illya Felgate, Collector of Magical Objects (NG Human Wizard 7)
  • Captain Lorna Reddirk, Watch Captain (LN Human Fighter 5)

Base Value: 10,400 gp
Purchase Limit: 50,000 gp
Spellcasting: 8th
Minor: 4d4; Medium: 3d4; Major: 2d4

Taxes and Tariffs

Gate Tax 4 cp/person ; 1 cp/livestock
Duties 3% on all imports for sale
Tariffs 3% on all alcohol, tobacco, controlled substances
Harbor Tax 5 gp per day
Property Tax 5% annually
Head Tax 1 cp annually for Serfs
1 sp annually for Freeman
1 gp annually for Nobility

Money Changing

Purchases with non-Boraelan coins may be marked up by as much as 3%.


The city of Ebongate is ruled by its Baron or Baroness. The post is usually inherited by the first born of the previous Baron of House Marat, who is related directly to the Crown. The current Baron is Lady Breya Marat, Baroness of Ebongate.

The Baroness appoints all of the major positions in the city save those of the clergy.

The Lord Exchequer presides over the city’s bureaucracy. This bureaucracy is devoted primarily to the maintenance of the city treasury and the collection of taxes.

The Lord High Magistrate presides over the city’s court system. He appoints lesser magistrates for each of the city’s districts.

The Lord of the Watch presides over the city’s militia and local enforcement of the Baroness’ law.

The Lord of the Harbor presides over the city’s harbor watch and collects duties and tariffs in the Baroness’ name.

The Lord Herald heads the defense of the inner keep and is the keeper of all the city’s records.

Points of Interest

The Queen, Beatrix Marat, holds court at the Iron Throne of Borael in the Palace Marat.

The University of Borael sits on an adjacent hill near the city center.

The famous Ebongate, a gift of the dwarves of Hadurk-Sur, serves as the city’s western entrance by land.

The Street of Scrolls is known for being a haven of sorcerers and wizards plying their trades.

The House of Rest, a sanitarium, is run out of a former inn in one of the more run-down districts of the city. It’s administrator, Saer Redmantle is a devotee of Cereth.

Food and Lodging


Sleeping Lion: A modest inn that caters to travelers of all sorts.
Queen’s Hag: A mean inn in the harbor district catering to rough folk of all races.
Brass Flame: A comfortable inn near the market district.
Blunt Pipe: A modest inn near the riverfront. Known for its intolerance of bad bards.
Ruddy Wolf: Modest inn near the city’s famed western gate that caters to travelers. Mistress Lew Coinspinner, proprietor. There is a 50% chance that the two “companions” Matrim and Joia will be available for customers. . .
The Dragon and Duchess: Fancy inn near the city’s center.

Sleeping Lion Queen’s Hag Brass Flame Blunt Pipe Ruddy Wolf Dragon and Duchess
Common Room (poor) 2 sp 1 sp 2 sp 2 sp
Common Room (common) 5 sp 2 sp 5 sp 5 sp
Room (Private) 2 gp 1 gp 2 gp 2 gp 2 gp 3 gp
Suite (small) 4 gp 3 gp 4 gp 4 gp 4 gp 5 gp
Suite (avg.) 16 gp 16 gp 18 gp
Suite (Luxury) 32 gp 40 gp
Meal (poor) 3 cp 2 cp 3 cp 3 cp 3 cp 5 cp
Meal (common) 1 sp 5 cp 1 sp 1 sp 1 sp 2 sp
Meal (good) 2 sp 1 sp 2 sp 2 sp 2 sp 3 sp
Banquet (per person) 10 gp 12 gp
Bath (cold) 2 cp 1 cp 2 cp 2 cp 2 cp 2 cp
Bath (hot) 6 cp 3 cp 6 cp 6 cp 6 cp 6 cp
Stabling 5 sp 6 sp 5 sp 5 sp 6 sp
Laundry (4 articles) 1 sp 1 sp 2 sp
Mending (per article) 3 cp 3 cp 4cp
Strongbox (per night) 2 sp 2 sp 2 sp 2 sp 3 sp
Companion 5 sp 5 gp
Ale (mug) 4 cp 3 cp 4 cp 4 cp 4 cp 5 cp
Ale (gallon) 2 sp 1 sp 2 sp 2 sp 2 sp 3 sp
Wine (common/pitcher) 2 sp 1 sp 2 sp 2 sp 2 sp 3 sp
Wine (fine/bottle) 10 gp 10 gp 10 gp 12 gp
Liquor/Tonics (cup) 1 sp 5 cp 1 sp 1 sp 1 sp 2 sp

Blasted Spectacles: A modest tavern near the city’s center run by a retired alchemist.
Shattered Barrel: A dive bar on the riverfront.
Cask and Cauldron: A modest tavern near the city’s famed western gates.
The Cup and the Wineskin: A modest bar near the city’s northern gate.
Mad Rogue: A small, common bar near docks. Known for their Mad Rogue Ale.
The Even Keel: A well-to-do establishment near the river.

Blasted Spectacles Shattered Barrel Cask and Cauldron The Cup and the Wineskin Mad Rogue Even Keel
Companion 1 gp
Ale (mug) 4 cp 3 cp 4 cp 4 cp 4 cp 5 cp
Ale (gallon) 2 sp 1 sp 2 sp 2 sp 2 sp 3 sp
Wine (common/pitcher) 2 sp 1 sp 2 sp 2 sp 2 sp 3 sp
Wine (fine/bottle) 10 gp 10 gp 10 gp 12 gp
Liquor/Tonics (cup) 1 sp 5 cp 1 sp 1 sp 1 sp 2 sp


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