Mõrvar's Journal


Note 1:

Thoughts on the Temple:

I am not sure who these tentacle shadow worshiping humanoid people were, but I find their methods of protecting their temple fascinating. Though I felt an eeriness about the place, parts of it, such as the emerald alter room, give me a warm and comforting feeling. Perhaps my brother was a bit to hasty in rushing us out of there, or perhaps it was the wise thing, but my curiosity is peaking. I thirst to re-enter this temple and learn more about it, and discover why I was receiving visions from with in. While I am thinking about it, I wonder if I will receive any plot points or perhaps some extra experience points for updating my journal.

Note 2:

The Keep:

I am not quite sure why we took this job and since we did, I am further confused why we didn’t take the time to find an easier way to infiltrate. Once we were in, it was obvious to me from the beginning that we needed a distraction of great magnitude to cover what we were doing. Instead we continually came face to face with guards who most certainly have no clue how to protect a Lord. If we would have just lit the barracks on fire to keep the guards occupied putting it out instead of trying to sneak around, then we could have literally walked into the keep with no problems because the guards were all such idiots they would have all went to put out the fire.

Morvar’s rules to infiltrating a keep with only 4 people. 1) know you are going to have to kill people. It is better to come to grips with this before you start, then trying to sneak around and be shocked that you have to fight when you are caught. 2) Light it up. If you just start a major fire some where around the area that is vital to those that live there, and close enough for you to blend in to the smoked field crowd while they are trying to put the fire out, then it would be much easier to gain access to were you are trying to go, and less people to have to deal with when you get there. 3) Always expect your plan A to fail. That way if it works, your surprised and if it doesn’t, your not. If your not surprised, then it is easier to move on with plan B. 4) Plan B, kill everyone and burn it all!

Since we didn’t even get what we came for, it wasn’t even worth the problems we went through. I did get a good laugh out of Rilka killing the lady of the house by mistake. Also, my brother and his PLF was golden. Now those poor bastards who have been dumb enough to live under this lord are going to have to pay “justice” for what happened to their master and his bitch ass lady. What a bunch of idiots. Good Riddance to those morons.

Note 3:

The Bloodsucker

After the horrible failure at the keep, we found ourselves on the run. Savaric attempted to cover our tracks as we found our way to cross the river and head south. we decided to head to Leilior to sell off the spell book and some other items we “aquired” while searching for the dragon book. On our way we came upon a small village called Skeene with a mighty big problem. Lord Donat of Skeene had a pest problem and needed it taken care of so we passed ourselves off as a hunting party lead by Master Hunter Savaric and promised to handle the job at hand. Come to find out, their pest problem was a pair of Chupacabras running around sucking the blood out of the villagers. Once we dispatched those, we decided to investigate muffled noise on the other side of the hill that Savaric and I heard. Turns out that Kobalds had moved into the area so we dispatched them as well. We quickly became heroes of the town. Always nice to have a place to run to if you need to.

Note 4:

The Carnival

So, we found ourselves traveling with a carnival all the way to Skeene. I was intrigued with the festive, being I had never seen one before. Once we arrived in Skeene, the carnival raised their grand tents and the spectacle started. We had a chance to spend some time with some of the carnies, and I met this very beautiful woman named Lanii. She is the most wonderful woman I have ever met. I wanted to spend every moment with her. A dancer of skill and grace. Unfortunately my free time to spend with her was interrupted by a continual thread of misfortunes designed to falsely blame the carnies. With the mysteries not being solved, it brought potential to cause the carnival to leave which would include Lanii. After a murder, a lot of thefts, another murder with people dressed as us, and some crazy bitch with physical altering potions, we succeeded in not only clearing our names, and the carnies, but also bringing down the entire ring of jack asses who pulled me away from Lanii. When the time came, I asked Lanii to stay with me, I cared for her so much. She chose to stay a carnival, that bitch. If ever I see her again, I may love her or I may kill her, I am not sure which yet. Turns out the best thing that happened was that we met some dwarves who want us to escort them back to their home, and maybe do some griffin egg hunting. Sounds cool. Problem is we ran into some guy that wants us to return to Josemeedt and prove we didn’t find the stupid book we were hired to bring back. Real users of arcane don’t need books. Once we arrived, we also found out Lothar is looking for us. Guess he decided to grow a pair of balls and seek out revenge. Too bad, looks like I may have to put down another member of our family which I am sure won’t sit well with Surm. Poor Surm, such a pitiful desire to return home. I really do not understand why it’s so important. They are beneath us. Never would I turn my back on those I claim to love……..unless they try to back stab me, then I would just kill them.

Note 5:


We travel towards Aeth in search for Lothar who is looking for us. Surm hopes it’s to make amends, but I on the other hand just know he is just trying to prove himself and is looking for vengeance. After a short time, we actually come across Lothar and his merry band of…..you fill in the blank. Turns out Lothar has himself a little group and he is on a blood fued. He is trying to collect as much resources he can because Aeth is apparently under oppression from some bandit lord. How pethetic! Surm, being Surm, pulls information out of Lothar about what is going on and convinces him that we don’t need to have blood shed on the road but rather all return to Aeth to see what is going on. I am sure that Lothar thought it was a great idea to come find me and probably was speaking all tough to his little buddies about how he was going to avenge daddy. My guess is he took one look at me and remembered that not only am I “tainted” but I also could woop his ass hand to hand too, and so he just pussed out. Probably telling his jr squad that it’s the right thing to do. Such a ridiculous dumbass. Of course, they all are. So, to Aeth we go. Upon arriving at Aeth, Surm went to the king about the blood feud. Apparently this bandit lord has a witch on his side who is controlling some demon. Sonja our sister has been slain, our mother and our brother Ren have been taken as prisoners, and Aeth as a whole is devastated. I can’t help but think to myself, “good, they deserve it” but I don’t like the idea of someone other than me killing my family. After all, they are still blood, even if theirs is “cleaner”. Surm convinces the king to take a payment to call off the blood feud and then offers our services for this little tussle they have with the bandit. The king accepts and alerts Lothar that the blood feud has been dissolved. Lothar acts as if he is cheated out of vengeance, though I think secretly he was wetting his pants and felt a sigh of relief. So, here we sit, outside the gates of Aeth, because no one wants two tainted and two half orcs anywhere around them. I understand killing this bandit for messing with our family, but really, I can’t help but ask myself, why are we really here Surm? His obsession to be accepted by these miserable people is un-nerving.

Note 6:

Battle Plans

We move up the mountain, cautious and quietly, taking out the guards on the way. We finally reach the camp of bandits the enemy has. Using stealth, we make our way to the first wall. Surm and I scale over to find a camp inhabited by slaves. Somewhere in here is our brother and possibly our mother. We come to a hut and are turned away. At this point I wonder why we really even care, sticking our necks out for ungrateful assholes. We make our way to another hut which turns into a very long and boring conversation with a slave. To hurry the process, I agree to leave some weapons so that Surm is happy that we have armed these people who obviously can’t fight, or they wouldn’t be here to begin with. We make our way back and eventually return to Aeth. We alert the king and set plans to move forward, except as I figured would happen, they decide to slightly change plans on us. Whatever, without Surm and I, they wouldn’t have a plan to begin with.
The next step, Surm, Savaric, Rilka and I move back up the mountain taking the upper path as far as we can. We encounter a more secure group of path guards that pose little more threat then the first group, but were dispatched just as easy. We make it over the first wall, and begin the call for arms while the army approaches we help the slaves rally to the fence. War breaks out and we take the gate down. As we move all out, we hear the sound of the goat demon. As we move, I pile the gate with burnable and light it to try and slow any approaching enemy from behind us. As we pass through, we see mass chaos of fighting. It’s hard to distinguish who is who. Horrible display of leadership by both Aeth and the mountain bandits. We move toward what we figure to be part of the Aethian army, and Surm breaks off to combat the goat. Surm, to my surprise and the dismay of several Aethian warriors, dispatches the goat demon. We all retreat to Aeth with my brothers Surm and the leg missing Ren. Upon return, Aeth has a meeting with what I would call the warlords. Suddenly Surm and I are looked at as great assets as if we key players. This whole situation makes me ill. If it weren’t for Surm, I really wouldn’t have minded sitting up in the mountains and watching Aeth come to it’s demise from the bandits. Instead, here I am, becoming an unwanted, tainted “warlord” of Aeth.
Upon discussion, it is decided that Aeth should attack before the demon can be summoned and the bandits come down. Again, they look to us. Surm sees it as them depending on us, I see it as them using us as cannon fodder. If we succeed, great, if not and we are killed, great. So, up the mountain we go a third time, ahead of the army again. This time, it’s our goal to cross both walls and infiltrate the keep itself. The whole time, wondering how I let myself get in this situation, we manage to make it to the back of the keep undetected. We search high and low, attempting to find a way in, but in the end, the only way in is through a kitchen window. As usual, plans don’t go as the way we plan, and the goat is released before we make it in. We enter and are confronted with the witch and the bandit king. After a brief melee battle, we kill both of them. We found the other slaves, our mother being one of them, and immediately started searching out the keep. Realizing that once we killed the witch, the goat becomes uncontrolled, I improvised and behead the witch and the bandit king. With the use of my “taint” I convince the soldiers outside that I am much more powerful and scary then the witch. The soldiers soon find themselves fighting the witch. Once they dispatch the witch, the soldiers, fearing me as they should, surrendered to me. We returned to Aeth with the prisoners. Upon returning to Aeth, to appease my brother, I lied and attempted to show I cared by giving offerings to Lothar and the King. The king awarded us by returning our status to the Aethian kingdom and opening the idea of tainted as still being children of Aeth. Lothar on the other hand refused my gift but showed signs of possible forgiveness. Probably more out of self preservation then sincerity considering he might actually begin to realize he stands no chance in any kind of fight with me…..fair or not. Finally, Surm is happy, and we get to leave to make our way south to hunt griffon eggs. What a waist of time this was, I would have much rather traveled with the Dwarves to begin with.
Strange how the hated, unwanted, tainted, renounced sons of Aeth saved it. Man they are an ignorant group of people. If it were not for Surm, and I still had to be involved, I would have sided with the mountain bandits. Perhaps even befriended the witch whom was quite attractive. Pitty we had to kill her. As far as the bandit king, we could have gotten rid of him when we tired of him. Of course, I really could care less to lead a group like that, I would much rather just travel to new lands and find new adventures with the only 3 people that matter to me. You know, if I didn’t love my brother so much, I wouldn’t have to deal with situations like Aeth…….of course having him makes stupid crap like Aeth worth it. Regardless how much he may piss me off sometimes, or put me in some of the situations I despise being in, I don’t know what I would do without him. After all, he is the only one who truly understands me. Rilka and Savaric have ideas, but only Surm truly understands. I would sacrifice my life for the other two, but I would give my life for him and his petty needs to be loved by those who hate us.

Note 7

The Four Travelers

Finally we have departed from those I despise. It is funny that this time we leave heroes, and not villains, though I still feel many may look at me that way. Now, south we travel to find adventure hunting griffin eggs. This particular time in my life seems to have gone by quite quickly. Maybe because I have not been able to get Aeth out of my mind. Those people are worthless. I should have let them fall to the Mountain Brigand… and would have if not for Surm and his whimpering heart over our “blood”. To hell with those idiots. All I can remember about this entire trip was that we took a job to get a griffon egg. We fell into an old dwarven city of some sort, fought lots of strange creatures, found an egg, and killed two griffons. Oh yea, and wasted money on poison that was worthless. Glad we are leaving this hole….well, there was a girl. Maybe i’ll come visit again sometime.

Note 8

The Island

After much inquiry we came into possession of some fragments from a journal talking about a place haunted. Among the ruins are tales of magical treasures. Surm has the bright idea of us going, and collecting those items. Why not….it’s not like we have anything better to do.

We found a skipper who dropped us off. He is suppose to come back and get us. After 2 days of jungle and creatures, we finally made it to the ruins. We keep encountering Shadow creatures that drain your strength. They are a pain in the ass. We also happen to be traveling with a priest who makes my stomach feel unsettled. After several days searching, we came across a treasure room hidden by another treasure room. Not what we were looking for, but valuables are here.
As we continued to clear this place out, we came across Fur Fur….a quite peculiar Raven. Very intelligent, and doesn’t seem to care much for the priest….he fits right in. Fur Fur helped us find the bodies we were looking for. After some fighting with a creature from another plane of existence, we managed to clear the room and are now ready to head away from this island loot and all. Oh, and thanks to Surm, we now have 4 blood skeleton companions. Im sure our priest will enjoy this trip.
After sorting through the magic items, we divided the four special items we came for among the four of us. Rilka picked first and took the “Celestial” Armor which is a full suit of chain mail. It gives her the ability to fly, and is extremely light and protective. My brother selected next taking “Edge Frost” which happens to be one bad ass sword. I selected the belt which has made me incredible strong. Savaric held on to the ring, Ilona, which is a story all unto itself. “She”, the ring, only fits with someone of her nature, and with that will allow them to go invisible. That concludes any magical items we have came across. So, we finally gathered all of our loot together, but now before we had a run in with a few more shadows. Brother Thorn in my ass continually knocked the skeletons down as he attacked the shadows with his Haylore’s Light. Lucky for us, they kept getting back up. Eventually, we made it back to the camp with all of our loot.
After a few days of camping, our ride showed up. Brother Thorn then laid our Blood Skeletons to rest….which I still am unsure why we let him. They would have been very helpful. Perhaps I will try and come across another spell like that. We sailed back to the city and to our surprise, we had to pay all sorts of ridiculous fees. I should have just bullied them into letting us by. I feel like we were just robbed. Once we actually got into town, the rest of the group wanted to go to the church…I on the other hand headed back to the Dusty Cartwright with Fur Fur. There I await to get my share of the cash.

Note 9

North it is

Finally, everyone returns to the Dusty Cartwright. During the discussions of what to do next, Rilka insist we go north so she can visit her temple. I have absolutely no desire to go north, but sense I don’t really have any stronger desire to go any other direction, to north we go I suppose. I insisted if we are going that direction, we need to stop by and check in with Uncle Thormax.

Before we depart, we decided to re-provision and take the land route while looking for work as opposed to being on a ship. Because of this, we bought horses and equipment. I decided to have a symbol constructed. A symbol that would give insight of what is to come from those who oppose me. “Deathblow” was born.
After an eleven day layover, we finally set out for Riverton, our next stop before the mountain pass. During our travels, we came across a dead body. Savaric inspected the area and came to the conclusion that goblins had murdered the traveler. Savaric wanted to hunt them down…why, I still am unclear. I just wanted to move on but Savaric and then Surm, just to spite me I think, insisted that we track down the goblins and clear them out. After much disagreement and much to my disapproval, we track down the goblins. We found six of them camping, five sleeping, one picking his nose, oblivious that we were there. After Savaric failed to eliminate the guard goblin, multiple times, Surm and I entered the camp and began running through the sleeping goblins. Savaric, continued to struggle with the pesky little guard while Surm took off running like the girl he can be sometimes, screaming for Rilka’s assistance. I finished off the rest of the other goblins and finally ended Savarics pain of poor fighting by slaying the guard as well. Once we had finished wasting our time with this distraction, we continued traveling to Riverton.
We reached Riverton just in time to enter the city before the gates were closed. Surm lead us to the nicest inn Riverton had to offer, a place called the Rampant Unicorn. Upon entering, it became very clear very quick that Savaric and Rilka were not welcomed in the establishment because they were half-breeds, and as the inn keeper stated, they had a reputation to maintain. Finally, Surm let me do the talking. I kindly explained to the inn keeper that our friends were going to stay here with us, and he was agreeable. Once we all got settled in, we changed and went down stairs. The inn was filled with worthless merchants. Surm attempted to make arrangements to travel through the pass with others, but they were all pretty resistant to the idea. Fine with me, I’ll be more than happy to watch, and laugh as they get bushwhacked.

Note 10
Dead King
So, upon arrival to Rilka’s home. it seems we were the target of a set up. A former member of this villiage murdered Rilka’s king and was going to try and frame us for it. Fortunatly Master Hunter Savaric caught the idiot cutting into our tent and chased him down until we apprehended him. He was an initiat into one of these cults that follows some “God” who likes to create chaos. You know, a little chaos every now and then can be good for society just like law every now and then, the issue I have is that this creep tried to frame us. I could care less if he killed the king. I could care less if someone else got blamed for it, but don’t ever try to hang the blame on my family or I. After interrogating him, we were given little information before he was assassinated. The assassin, a preist of this pethetic god, thought he could get away. After his capture, I interrogated him as well. He cried like a little bitch and gave us necessary information as a foundation to destroy his temple and those we hold responsible for the death of the king, more important to me, those responsible to trying to set us up. It is time for the world to know, we are not easy prey, nor shall we be messed with. It is time for these jokesters to pay the price in blood, gold, and what ever other possessions they have that we decide we want.

As for other things that have happend, we finally convinced Rilka and Savaric we needed more guards. We have added an additional 8. Also, seems I am a pretty good interrigator. Perhaps I can take this as a career path during our travels. With Rilka finally having a standing army..though small…I can become her interrigator, a job much more suitable to me than her number 2.

Note 11
The Temple of Yorn
Finally, we reached the temple, but not before one of our soldiers is severly injured, and our path is blocked by the boulder that injured him. Due to one or our lovely Preistess, we have agreed to announce ourselves to the temple and seek weirguild. As expected, they were not ammused. Finally, we attacked. Their negitive energy channeling sucks, it hurts pretty bad, but our priest managed to keep us up. Upon investigating the top floor, we found a secret entrance that leads to a cave……have to investigate that further at a later time. We headed down stairs and into a sancutary were holed up in a room is several members of Yorn. Currently, we are at a stand off, them inside, us out side of the room. We really need to rest up before we rush in, just not sure if we have that kind of time. What i would like to do is collect the heads of all that we have already delt with, and send them into the room to send a message of what their fate will be if they do not surrender. The problem is all these damn priest we have with us.
I need to find a way to get some face time with the room without being attacked. Give me a chance to change the moral of the room. If I go in, however, I am sure it will be an all out attack before i get a word out. I am in no condition or mood for that right now. So, here we sit, pondering what to do next. Knowing they have not been in combat and are fully prepared while we are war worn. We must rest to be fully ready for this.

Mõrvar's Journal

Shadows of the Rift Butcher