A collection of original tunes, ballads, and songs written by Azuredee Silverthistle
A stirring tune about a certain flame-haired cavalier.
A tragic song of sickened children and help arriving days too late.
Jaunty instrumental, written for strings.
A bard uses her cleverness and silver-tongue to outwit a treacherous worg.
Does the spirit of a dwarven warrior truly linger after his death?
A rousing ballad of our heroes battling through darkened tunnels to defend a beset adventurer, defeat a kobold king, and interrupt a dark sacrifice.
Instrumental written for strings, featuring Kuskar stylings.
The famous five adventurers: Glitterstone, Merrywick, Sableblade, Athanasius, and Starshadow.
Our heroes are attacked by river pirates!
An ode to the capitol of the Dwarven lands. (Sung in Dwarvish)
Our heroes must use strength and cleverness to make their way through a series of challenges underneath the Dwarven capitol. At the end lies a clue to their next adventure!
Our heroes’ paths must lead them to the seat of an ancient sect.
A merry instrumental number.
Our heroes search the sewers for a kidnapped victim and discover horrors.
A tribute to all brave souls who fall in battle.
A riotous song about the Southron city. (Sung in Kuskar)
The legend of the Shandorian Monk who was cursed by the gods.
Our heroes encounter horrific undead creatures that inhabit a cursed monastery in order to find the next clue to their quest.
Our heroes must travel to find Scraelaterix, an ancient evil green dragon residing in the distant mountains.
A short ditty about a blade that was not what it seemed.
A song of the traveling adventurer.
Our heroes battle their way into the heart of a dead volcano.
In order to complete their quest, our heroes must first retrieve a stolen dragon egg.
A ribald ballad about a beast and a beauty.
Will our heroes be able to retreive the dragon’s egg from a massive Jossian?
On the longest day of the year, our heroes fulfill their bargain and an ancient boon.
The last clue leads our heroes to the Tower of High Wizardry.
Our heroes must solve the mystery of the labyrinth to reach their quest’s end.
A beautiful piece composed of a complex, four note chord, written for voice.
The majesty and mysteries that can be found in the forest at night. (Sung in Elven)
Our heroes’ search for a missing boy leads them to discover a underground network of afflicted children commanded by a rat-man.
An instrumental tune inspired by a ghostly visitor, written for strings.
A ballad about our half-elven bard and her stalwart cousin.
Our heroes track down a band of mayhem-causing hobgoblins.
A frightening tale of a strange village and the horrors that await our heroes at the Barron’s keep.
The beauty of the night sky during a shower of stars.
A song about chance meetings and how they turn out very differently.
Our adventurers are assisted by priests of Azumazran in defeating the undead.
A gentle instrumental melody to sooth the unquiet mind.
A ribald tavern song about what travelers most enjoy at the end of a journey.
A fast tongue-twisting song about a battle in the forest.
Our adventurers encounter a group of bandits with an unexpected purpose.
The love of family and home. (Sung in Elven)
A funny ditty about how the owlbear came to be.
Our adventurers encounter goblins, a golem, and strange snake-like creature while exploring the ruins of an ancient underground structure.
A bittersweet song about following the lure of road and what is left behind.
A reworking of a well-known tune, designed for two voices.
A humorous ditty about a hatred of spiders.