Tergin Slipboot CR 15
Male dwarf ranger 8/rogue 8
CG Medium humanoid (dwarf)
Init 27 to notice unusual stonework, 7 armor, 8d10+72)
Fort 13/5/19-20) or moonedge 13 (1d6+4/19-20)
Special Attacks combat style (two-weapon combat), favored enemies (aberrations 7 to jump), Appraise 11 to assess nonmagical metals or gemstones), Bluff 27 to notice unusual stonework, .
Iron Guts (Ex) +1 saves vs. ingested poisons, +4 saves vs. nauseated or sickened conditions.
Sneak Attack +5d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Swift Tracker (Ex) Tracking penalties when moving at normal speed or faster are reduced.
Track +4 Add the listed bonus to Survival checks made to track.
Trap Sense +2 (Ex) +2 bonus on reflex saves and AC against traps.
Trapfinding +4 Gain a bonus to find or disable traps, including magical ones.
Wild Empathy +8 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.