Surm Ulrich - Group Funds

Updated = 21 Transformation; in Almathriel

Description:
Name Class lvl GP/day Melee Range Defense Notes
Mahgnus Ar 11 1 FF Sh Sw (+2) ,, Dag Mithral ChSh (2) ;; Ring (3) Valet
Alasir Wa 11 Lng Sw (1) ,, Sh Spr ,, Obs Dag (2) Scmail (+3) ,, MW HvWdSh Captain
Alfhild Wa 8 1.6 Lng Sw (1) ,, Sh Sw ,, Obs Dag (2) Scmail (+3) ,, LtStSh Sergeant
Burask Wa 8 0.6 MW Adam Grt Axe Chnmail (+2) 1/2 O twin
Einar Wa 8 0.6 Spear (1) ,, MW Lng Sw ,, Sh Spr ,, Obs Dag (2) MW LgCmBw Scmail (+3)
Garth Wa 7 0.6 Lng Sw (1) ,, Sh Spr ,, Obs Dag (2) Scmail (+3)
Halvor Wa 7 0.6 Trident (1) ,, Sh Spr ,, Obs Dag (2) Lt Xbw Scmail (+3)
Jerrik Wa 7 0.6 Grt Axe (1) ,, Sh Sw ,, Obs Dag (2) Lt Xbw Scmail (+3)
Kortash Wa 8 0.6 Trident (+1) BP (1) ,, Ring (1) 1/2 O twin; Rilka’s boy-toy
Leif Wa 7 0.6 Sh Sw (2) ,, Lng Sw ,, Obs Dag (2) Lt Xbw Scmail (+3)
Sigrid Wa 6 0.6 Lng Sw (1) ,, Sht Spr ,, Obs Dag (2) MW HvXbw Scmail (+3)
Sorcha Wa 8 0.6 Lng Sw (1) ,, Sh Sw ,, Obs Dag (2) Scmail (+3) ,, LtStSh
Tarben Wa 6 0.6 Lng Sw (1) ,, Sh Spr ,, Obs Dag (2) Scmail (+3)
Total cost 8.6 +Room / Board Each has: light riding horse, bit & bridle, riding saddle, saddlebag, bedroll, blanket, waterskin
Current Group Funds / Gear Current Group Funds / Gear Current Group Funds / Gear Current Group Funds / Gear
Mule: bit & bridle, pack saddle 50’ hemp rope x2 empty backpack x11 empty sack (60 lb) x0
Large tents x2 (holds 4) Pavilion tent (holds 10) 50 candles Grapple x2
hammer x2, pitons x30 block/tackle Lantern/4 pints oil torches x10
MW thieve’s tools manacles *bag foaming powder
Diamond Dust 400 gp Onyx Gems 900 gp Holy Water x9
sacks (1-12): trail rations x 000 days sacks (13-17): group coins
Vials: CLW x16 CMW x9 CSW x2
C O I N
PP: 1,168 GP: 7,948 SP: 212 CP: 24
Debts
Debts
Current money in Surm’s account in bank of Kalimsport
Group Fund: 23,075 pp Surm’s money 2,787 pp
Group Gear in Surm’s Satchel Group Gear in Surm’s Satchel Group Gear in Surm’s Satchel
Items: Crystal Ball with Telepathy Jar of Restorative Ointment x4 uses Agent’s Clasp set: Handler – Rilka Agent – Surm
SCROLLS in Surm’s satchel
Animate Dead (4 lvl / cl 7) Burning Hands (1 lvl / cl 1) Enlarge Person (1 lvl / cl 1)
Gaseous Form (3 lvl / cl 5) Grter Teleport x5 (7 lvl / cl 13)
Levitate (2 lvl / cl 3) Mage’s Faithful Hound (5 lvl / cl 9) Mount (1 lvl / cl 1)
Teleport (5 lvl / cl 9)
POTIONS in Surm’s satchel
Bull’s Str (cl 3) CLW (cl 1) x8 CSW (cl 5) x4 Shield of Faith (cl 1)
Remove Disease (cl 10) x3
WANDS in Surm’s satchel
CMW ch x5 (cl 5) Invisibility ch x20 (cl3) Lightning Bolt ch x6 (cl 5)
Mage Armor ch x1 (cl 4) Magic Missile ch x5 (cl 12) Scorching Ray ch x9 (cl 3)
Solid Fog ch x5 (cl 8)
Bio:
The Crimson Cord Bylaws
1) Treasure Division 5 shares; 1 share to each founding member and 1 share to Captain Alasir while he is employed by the Crimson Cord
1B) Treasure Division Magical items will be made available for purchase at resale value, according to the local market, to the 4 founding members first. If a personal magical item is to be used to mitigate the cost, the item(s) must be presented immediately at the time of exchange and made available for purchase by the remaining members as part of the current treasure haul.
1C) Treasure Division If there are disputed items among the treasure and an amenable solution is not reached, any single founding member can call for a “picking order” (in the interest of expediency). Order will be determined by drawn lots and will be strictly adhered to until all disputed items are claimed.
2) Group Funds Credit Morvar, Rilka, Savaric, and Surm will deposit 10% of their shares into the Group Fund. The Crimson Cord group fund will extend credit for the purchase of items from the current treasure haul being divided with no interest charged assuming such a loan will not be a hindrance upon the daily operation costs of the Crimson Cord. If not repaid within one month, the Crimson Cord group fund will retain 85% of that members shares until such time as all debts to the group fund are made whole. A member will not be eligible for group fund credit during subsequent treasure divisions if said member still has an outstanding credit balance.
3) Bonus Hazard Pay A bonus of 1% of the total Group Fund deposit from shares earned during a “planned hazardous expedition” will be paid to volunteers that enter a “planned hazardous expedition” with the Crimson Cord to function as on-site guards / porters.
4) Upkeep On-Duty Room and board will be provided by the Crimson Cord during on-duty hours.
5) Gear Basic Higher quality gear acquired will be offered to the Captain to upgrade his cohort with the expectation that the exchanged / replaced gear be given to the Crimson Cord for resale.
6) Gear Magic Magical gear to be sold by the Crimson Cord will be offered to the Captain before the open market. The Crimson Cord will extend credit from group funds with no interest charged to the Captain for purposes of upgrading his cohort assuming such a loan will not be a hindrance upon the daily operation costs of the Crimson Cord.
Captain Alasir’s Cohort; this was the Cord’s pay scale, now Alasir’s choice
1) Wages Scale daily pay: paid at each city after goods sold
1-4 lvl 3 sp / day (the basic, trained hireling wage)
5-8 lvl 6 sp / day *
9-12 lvl 1 gp / day *
13-16 lvl 2 gp / day *
17-20 lvl 4 gp / day *
Corporal +5 sp / day (none at this time)
Sergeant +1 gp / day (Alfhilde)
NOTES
Green Adoni Obelisk and Lich notes at University in Kalimsport
Kirirthterrix’s Fire = completed; a red dragon orb
The Heart of the World = rare metal in dwarf central, very secret
The Purple Lotus of Kadath = on another plane
The Dead God’s Dark Breath = huge skull with the frost giants
Orphans, Asdarii city (Derise) and Kalimsport (Angelette) = delivered to Yrda
Rescue Hekia of Aldasar from Necromancer’s lair = done, she was traumatized, but was left with the halfling
Isranthr’s Spear = Ysarian steel and Adonii crystals (Cassite?)

Surm Ulrich - Group Funds

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