Jalynel Windshadow CR 9
Elf fighter 10
LN Medium humanoid (elf)
Init +2; Senses low-light vision; Perception +15
AC 22, touch 12, flat-footed 20 (35)
Fort +11, Ref +7, Will +6; +2 vs. enchantments, +3 vs. fear
Defensive Abilities bravery +3; Immune sleep
Speed 30 ft.
Melee mwk lance 13 (1d8+4/×3) or flail 9 (1d8+2)
Ranged mwk composite longbow 11 (1d8+3/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with lance)
Special Attacks weapon training (spears +2, bows +1)
Before Combat Well in advance of battle, the fighter activates his bronze griffon and saddles and armors it. Before the fighting starts, he mounts his griffon, takes to the air, and quaffs his potion of heroism.
During Combat The fighter flies above the battlefield taking passes with his lance, never flying lower than 10 feet above the ground. If outmatched in melee, he retreats to higher altitude and uses his bow. A griffon rider loves to unseat other mounted combatants, particularly if they’re flying. He keeps a plentiful supply of alchemist’s fire in case any flammable targets present themselves.
Base Statistics Without heroism, the fighter’s statistics are Senses Perception 11 (1d8+4/×3) or flail 7 (1d8+2); Ranged mwk composite longbow 9 (1d8+3/×3); CMB +12; Skills Handle Animal +8, Perception +13, Ride +17.
Str 15, Dex 14, Con 14, Int 10, Wis 13, Cha 10
Base Atk +10; CMB +14; CMD 24
Feats Combat Reflexes, Improved Bull Rush, Mounted Combat, Power Attack, Ride-By Attack, Shield Focus, Skill Focus (Ride), Spirited Charge, Toughness, Unseat, Weapon Focus (lance)
Skills Handle Animal +10, Perception +15, Ride +19
Languages Tradespeak Elven
SQ armor training 2, elven magic, weapon familiarity
Combat Gear potions of cure light wounds (2), potion of heroism, alchemist’s fire (5); Other Gear masterwork banded mail, masterwork heavy steel shield, masterwork lance, masterwork composite longbow (Str +2) with 20 arrows, figurine of wondrous power (bronze griffon), bit and bridle, exotic military saddle, masterwork studded leather barding, 47 gp