Ervyn Grybbin

Merchant's Agent

Description:

XP 135

Human expert 1
N Medium humanoid (human)
Init +2; Senses Perception +4

Defense

AC 13, touch 12, flat-footed 11 (+ 1 armor, + 2 Dex)
hp 8 (1d8)
Fort + 0, Ref + 2, Will + 2

Offense

Speed 30 ft.
Melee dagger –1 (1d4–1/19–20)

Tactics
During Combat The expert calls for help and makes a fighting retreat.

Statistics
Str 8, Dex 15, Con 11, Int 12, Wis 10, Cha 9
Base Atk + 0; CMB – 1; CMD 11

Feats Run, Skill Focus (Profession [merchant])

Skills Appraise + 5, Profession (merchant) + 8, Diplomacy + 3, Disable Device + 6, Knowledge (history, local, nobility) + 5, Perception + 4, Use Magic Device + 3

Languages Tradespeak, Ornish

Combat Gear: padded armor, dagger, 188 gp; Satchel

Bio:

Ervyn Grybbin has been Talyk Skewes’ agent for the past 6 months. He is a capable merchant agent but, at heart, a coward.

Ervyn Grybbin

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