Tavayne Findarrow CR 5
Male human bard 6
CN Medium humanoid (human)
Init 3 armor, 3)
Fort 2/18-20) or
dagger 1/19-20) or dagger 1/19-20)
Special Attacks bardic performance 18 rounds/day (countersong, distraction, fascinate [DC 17], inspire competence +2, inspire courage +2, suggestion [DC 17])
Bard Spells Known (CL 6th; concentration +10)
2nd (4/day)— cure moderate wounds , gallant inspiration (DC 16), hold person (DC 16), mirror image
1st (5/day)— charm person (DC 15), chord of shards (DC 15), cure light wounds , restful sleep (DC 15)
0 (at will)— daze (DC 14), ghost sound (DC 14), light, lullaby (DC 14), message, summon instrument
Str 13, Dex 16, Con 10, Int 12, Wis 14, Cha 18
Base Atk +4; CMB +5; CMD 18
Feats Defiant Luck ARG, Lingering Performance APG, Persuasive, Prodigy UM
Skills Acrobatics +8, Bluff +15, Diplomacy +15, Escape Artist +8, Intimidate +6, Knowledge (arcana) +4, Knowledge (dungeoneering) +4, Knowledge (engineering) +4, Knowledge (geography) +10, Knowledge (history) +4, Knowledge (local) +10, Knowledge (nature) +4, Knowledge (nobility) +10, Knowledge (planes) +4, Knowledge (religion) +4, Linguistics +7, Perception +8, Perform (sing) +15, Perform (string instruments) +15, Sense Motive +15, Sleight of Hand +8, Stealth +8, Use Magic Device +10
Languages Boraelan, High Acheran, Ornish, Tradespeak, Yulanian
SQ bardic knowledge +3, lore master 1/day, manifestation points, ability scores, versatile performances (sing, string)
Combat Gear potion of cure light wounds (5), potion of gaseous form , potion of haste ;
Other Gear studded leather, +1 rapier , dagger, dagger, backpack, bedroll, belt pouch, Fiddle, flint and steel, ink, inkpen, journal, mirror, trail rations (5), waterskin, 25 sp, 10 cp
Bardic Knowledge +3 (Ex) Add +3 to all knowledge skill checks.
Bardic Performance (standard action, 18 rounds/day) Your performances can create magical effects.
Defiant Luck (1/day) Reroll a natural 1 on a save, or force a reroll of a critical hit confirmation roll.
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Prodigy (Perform [string instruments], Perform [sing]) Gain a +2 bonus on two Craft, Perform, or Profession skills.
Versatile Performance (Singing) +15 (Ex) You may substitute the final value of your Perform: Sing skill for Bluff or Sense Motive checks
Versatile Performance (String Instruments) +15 (Ex) You may substitute the final value of your Perform: String Instruments skill for Bluff or Diplomacy checks