Mahgnus

Footman

Description:

Mahgnus
Male human aristocrat 11
N Medium humanoid (human)
Init 1; Senses Perception +17
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Defense
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AC 11, touch 11, flat-footed 10 (
1 Dex)
hp 49 (11d8-10)
Fort 2, Ref +4, Will +9 (3 bonus vs. mind-affecting effects)
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Offense
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Speed 30 ft.
Melee dagger 7/2 (1d4-1/19-20) or
mwk rapier 8/3 (1d6-1/18-20)
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Statistics
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Str 9, Dex 12, Con 8, Int 12, Wis 10, Cha 16
Base Atk +8; CMB +7; CMD 18
Feats Alertness, Improved Iron Will, Iron Will, Persuasive, Skill Focus (Diplomacy), Skill Focus (Knowledge [local]), Steadfast Personality
Skills Appraise +10, Bluff +15, Craft (clothing) +7, Diplomacy +27, Intimidate +10, Knowledge (geography) +5, Knowledge (history) +9, Knowledge (local) +12, Knowledge (nobility) +9, Linguistics +7, Perception +17, Perform (dance) +7, Ride +5, Sense Motive +17, Stealth +6
Languages Boraelan, Eacenian, Leilioran, Ornish, Tradespeak
Other Gear dagger, mwk rapier, belt pouch, flint and steel, hairbrush (0.3 lb), ink, inkpen, journal, nail file (0.1 lb), noble’s outfit, scissors (0.3 lb), shaving powder (one shave) (0.01 lb) (50), straight razor (0.2 lb), tooth powder (0.1 lb), waterskin, light horse, backpack, bedroll, Brush, shaving (0.1 lb), Chewing stick, Comb (0.2 lb), Cup, shaving (0.2 lb), mess kit, mirror, pot, saddlebags, soap, Sponge, trail rations, whetstone, 168 gp
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Special Abilities
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Improved Iron Will (1/day) Can re-roll a Will save, but must take the second result.

Bio:

Mahgnus is the footman hired for the party consisting of Rilka, Savaric, Surm Ulrich, and Mõrvar Ulrich.

Mahgnus

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