Half-Orc Warrior and Porter


Male half-orc warrior 8
N Medium humanoid (human, orc)
Init 2; Senses darkvision 60 ft.; Perception +3
AC 20, touch 12, flat-footed 18 (
8 armor, 2 Dex)
hp 53 (8d10
Fort 7, Ref +4, Will +1
Defensive Abilities orc ferocity
Speed 30 ft. (20 ft. in armor)
Melee adamantine greataxe +11/
6 (1d12+3/×3) or
gauntlet (from armor) 10/5 (1d3+2) or
unarmed strike 10/5 (1d3+2)
Str 14, Dex 14, Con 12, Int 9, Wis 8, Cha 10
Base Atk 8; CMB +10; CMD 22
Feats Alertness, Combat Reflexes, Improved Unarmed Strike, Power Attack
Skills Acrobatics -1 (-5 to jump), Intimidate +9, Linguistics +0, Perception +3, Sense Motive +1; Racial Modifiers +2 Intimidate
Languages Leilioran, Urkhani, Tradespeak
SQ orc blood
Other Gear +2 chainmail , adamantine greataxe, belt pouch, flint and steel, light horse, backpack, bedroll, bit and bridle, blanket, hemp rope (50 ft.), riding saddle, saddlebags, trail rations, trail rations, waterskin, 110 gp, 13 sp
Special Abilities
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white only).
Improved Unarmed Strike Unarmed strikes don’t cause attacks of opportunity, and can be lethal.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Power Attack -3/
6 You can subtract from your attack roll to add to your damage.


Burask is the twin brother of Kortash. Both are underground brawlers and porters to the party consisting of Rilka, Savaric, Surm Ulrich, and Mõrvar Ulrich.

Both grew up in Leilior and spent five years in the city of Aldasar as dock workers and underground fighters.


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